The Moon — a world guide
Up here it's quiet in a way that makes little voices go quiet too. The craters roll away in soft gray hills, the stars hold perfectly still, and Earth hangs overhead like a big blue night-light somebody forgot to turn off. We think that's the best part of the whole trip: on the Moon, home is the thing up in the sky.
The cats have clearly noticed the gravity situation. The whole crowd drifts and bobs in slow, floaty hops, so finding the one special critter means searching a lazy space ballet — faces bobbing up, ears drifting down. There's no way to lose and nothing rushing you; the Moon is patient, and so is the game. Well, almost nothing rushing you. Every so often something bright streaks across the stars — a comet, a saucer, a whole starship — and those visitors do not wait around for anybody.
What to look for in the Moon
The Moon keeps eight secrets of its very own, and three of them are in a serious hurry — the flying ones streak past and are gone in seconds, so tap fast.
- U.F.Meow — an Unidentified Furry Object, piloted by a small green kitty who crossed the galaxy mostly for the snacks.
- The Furry Comet — a streak of cosmic floof; make a quick wish, ideally one involving treats.
- U.S.S. Whiskerprise — boldly going where no cat has napped before, warp nine, straight for the food bowl.
- Catp. Kirk — the Whiskerprise's captain, who announces... dinnertime... one... word... at a time. He hides down in the crowd.
- Astro-Cat — flag planted, moon-mouse chased, zero-gravity nap taken. A very full day for one brave kitty.
- Buzz Purr-aldrin — bounces across the craters in slow motion, found zero mice, and dozed off inside his own helmet.
- Albert Felinestein — the wild-furred genius who proved no cat can catch a laser dot. E equals meow-c squared.
- Neil Armstrong-Paws — a good boy who left the first paw print on the Moon, then gave it a thorough sniff.
Traveling regulars like Penny the Pug and Schrödinger's Kit sometimes drift through here too.
Tips for grown-ups
- Point at Earth together and ask who's down there — waving at grandma from the Moon never gets old.
- The comet, the saucer, and the Whiskerprise only hang around for eight seconds or so. Keep a little finger hovering, and cheer the near-misses as loudly as the catches.
- The astronaut cats blend right into the crowd, so slow way down and study faces: "is that one wearing a helmet?" works wonders.
- Good floaty words to practice while you search: drift, hover, crater, comet, bounce.
- It's a dark, hushed, un-losable world — our pick for the last game before bed. Progress saves on your device, so stopping mid-search costs nothing.
One more thing…
The real Moon has no wind at all, so the astronauts' boot prints from 1969 are still sitting up there, crisp as the day they were stamped. A paw print from Neil Armstrong-Paws would outlast every sandcastle ever built — by a few million years.